[SATLUG] Games not working on LFS devel

Bruce Dubbs bruce.dubbs at gmail.com
Wed May 30 19:16:27 CDT 2007


David Kowis wrote:

> Forgive me, but I'm really curious how pre-built systems are the next
> closest things to building from source. Perhaps I simply don't quite
> understand what you're trying to say. I'm not trying to be a troll or
> anything.

What I meant is that the source from Debian and Slack are not modified
from the developers as much as others like RH or SuSE.  The original
sources and the diffs are a bit easier to find for some distros than
others.

> You can definitely learn how packages are built and how they inter
> operate using Source Mage. It simply provides a bit of package
> management so that you can uninstall things without it being an atomic
> pain in the ass... Granted, it's not quite the same, but it's pretty
> damn close. Closer than gentoo gets, imho. I guess it could hide some of
> the build details, but if you've built one package you've built them
> all, just about. (./configure && make && make install ) ;)

I agree that CMMI is not that much of a challenge.  The real issue is
knowing what dependencies you need (and to a certan extent why you need
them) and in what order to build them.  This has been automated in
systems like Source Mage. However in automation you lose visibility and
the associated learning.

For instance, can I build ssh without tcpwrappers and/or pam with Source
Mage?  Are the optional dependencies for a package easy to identify and
include or exclude?   I really don't know.

LFS and BLFS are primarily books.  They tell you where to get the
sources and what to do.  They don't do it for you.  Your distro, your rules.

  -- Bruce



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