Linux Gaming was Re: [SATLUG] Fedora 9

Jonathan Hull masterr at
Fri May 30 07:36:26 CDT 2008

On 5/29/08, pixelnate at <pixelnate at> wrote:
> On Thu, 2008-05-29 at 12:14 -0500, John Choate wrote:
>  > I've always preferred opengl to direct3d, even if I was missing out on some
>  > new eye candy. OpenGL games always seemed to render objects so they ended up
>  > looking solid, while direct3d objects always seemed thin and 'hollow' to me.
> Yeah, but Direct3D has some nifty effects available for developers
>  (pixel shaders, particles, etc.). MS does a great job with DirectX. At
>  least from an end user perspective. The games on the PC are so much
>  better, graphically, than those on the console. I guess that's why I
>  never got into console gaming.
>  While I prefer not to use Windows for work, IMHO there just isn't a
>  better gaming platform.
>  ~Nate
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I am pretty sure OpenGL supports both pixel shaders and particles.


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