Linux Gaming was Re: [SATLUG] Fedora 9
masterr at gmail.com
Fri May 30 07:36:26 CDT 2008
On 5/29/08, pixelnate at gmail.com <pixelnate at gmail.com> wrote:
> On Thu, 2008-05-29 at 12:14 -0500, John Choate wrote:
> > I've always preferred opengl to direct3d, even if I was missing out on some
> > new eye candy. OpenGL games always seemed to render objects so they ended up
> > looking solid, while direct3d objects always seemed thin and 'hollow' to me.
> Yeah, but Direct3D has some nifty effects available for developers
> (pixel shaders, particles, etc.). MS does a great job with DirectX. At
> least from an end user perspective. The games on the PC are so much
> better, graphically, than those on the console. I guess that's why I
> never got into console gaming.
> While I prefer not to use Windows for work, IMHO there just isn't a
> better gaming platform.
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I am pretty sure OpenGL supports both pixel shaders and particles.
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